Design:

  • Looking at the aesthetic and experiential sameness of the videogame No Man's Sky, where the environments are procedurally generated. The article mentions the "10,000 bowls of oatmeal problem", where each bowl has oats arranged differently, but in doing so makes no meaningful impact or impression on the viewer/diner. At a moment when AI is hyped for its potential to displace even our most creative labors, it seems that the old ways of humans carefully crafting (whether visuals, experiences or words) will continue to outperform the machines for awhile. Maybe it takes a human to unearth what is most resonant for another human,and simply grinding out possibilities mathematically will fall short of stirring whatever essential piece of humanity we carry around inside us.   

 

Technology as a Threat:

 

Seen/Unseen: 

 

Bias and Brains:  

 

More next week. 

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